MEMORY { FLASH : ORIGIN = 0x08000000, LENGTH = 256K UNINIT: ORIGIN = 0x20000000, LENGTH = 0x10 RAM : ORIGIN = 0x20000010, LENGTH = 64K - LENGTH(UNINIT) } SECTIONS { .uninit_flags (NOLOAD) : ALIGN(4) { . = ALIGN(4); __suninit_flags = .; _dfu_magic = .; . += 4; *(.uninit_flags .uninit_flags.*) . = ALIGN(4); __euninit_flags = .; } > UNINIT } /* This is where the call stack will be allocated. */ /* The stack is of the full descending type. */ /* NOTE Do NOT modify `_stack_start` unless you know what you are doing */ _stack_start = ORIGIN(RAM) + LENGTH(RAM);