uint64_t (even at 12MHz) isn't going to overflow any time soon, don't worry about wrapping.
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9c2f236463
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c0af448efa
7
util.c
7
util.c
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@ -63,14 +63,9 @@ uint64_t mstime(void)
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return mst;
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return mst;
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}
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}
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uint64_t receiveclock_ns_elapsed(uint64_t t1, uint64_t t2)
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int64_t receiveclock_ns_elapsed(uint64_t t1, uint64_t t2)
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{
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{
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if (t2 < t1) {
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// wrapped.
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return (~(t1 - t2) + 1) * 1000U / 12U;
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} else {
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return (t2 - t1) * 1000U / 12U;
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return (t2 - t1) * 1000U / 12U;
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}
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}
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}
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void normalize_timespec(struct timespec *ts)
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void normalize_timespec(struct timespec *ts)
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5
util.h
5
util.h
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@ -26,10 +26,9 @@
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uint64_t mstime(void);
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uint64_t mstime(void);
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/* Returns the time elapsed, in nanoseconds, from t1 to t2,
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/* Returns the time elapsed, in nanoseconds, from t1 to t2,
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* where t1 and t2 are 12MHz counters,
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* where t1 and t2 are 12MHz counters.
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* accounting for wrapping.
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*/
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*/
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uint64_t receiveclock_ns_elapsed(uint64_t t1, uint64_t t2);
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int64_t receiveclock_ns_elapsed(uint64_t t1, uint64_t t2);
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/* Normalize the value in ts so that ts->nsec lies in
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/* Normalize the value in ts so that ts->nsec lies in
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* [0,999999999]
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* [0,999999999]
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