Add the ability to select all/none of the aircraft
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@ -56,6 +56,14 @@
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<td style="width: 150px; text-align: center;" class="pointer">
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<td style="width: 150px; text-align: center;" class="pointer">
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[ <span onclick="resetMap();">Reset Map</span> ]
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[ <span onclick="resetMap();">Reset Map</span> ]
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</td>
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</td>
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<td style="width: 150px; text-align: center;" class="pointer">
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[ <span onclick="selectAllPlanes();">Select All</span> ]
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</td>
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<td style="width: 150px; text-align: center;" class="pointer">
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[ <span onclick="deselectAllPlanes();">Select None</span> ]
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</td>
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</tr>
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</tr>
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</table>
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</table>
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</div> <!-- sudo_buttons -->
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</div> <!-- sudo_buttons -->
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@ -9,6 +9,7 @@ var PlaneTrailFeatures = new ol.Collection();
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var Planes = {};
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var Planes = {};
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var PlanesOrdered = [];
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var PlanesOrdered = [];
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var SelectedPlane = null;
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var SelectedPlane = null;
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var SelectedAllPlanes = false;
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var FollowSelected = false;
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var FollowSelected = false;
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var SpecialSquawks = {
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var SpecialSquawks = {
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@ -129,6 +130,7 @@ function fetchData() {
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plane.updateTick(now, LastReceiverTimestamp);
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plane.updateTick(now, LastReceiverTimestamp);
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}
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}
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selectNewPlanes();
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refreshTableInfo();
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refreshTableInfo();
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refreshSelected();
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refreshSelected();
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@ -875,6 +877,11 @@ function sortBy(id,sc,se) {
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function selectPlaneByHex(hex,autofollow) {
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function selectPlaneByHex(hex,autofollow) {
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//console.log("select: " + hex);
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//console.log("select: " + hex);
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// If SelectedPlane has something in it, clear out the selected
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// If SelectedPlane has something in it, clear out the selected
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if (SelectedAllPlanes) {
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deselectAllPlanes();
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}
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if (SelectedPlane != null) {
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if (SelectedPlane != null) {
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Planes[SelectedPlane].selected = false;
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Planes[SelectedPlane].selected = false;
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Planes[SelectedPlane].clearLines();
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Planes[SelectedPlane].clearLines();
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@ -910,6 +917,67 @@ function selectPlaneByHex(hex,autofollow) {
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refreshSelected();
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refreshSelected();
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}
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}
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// loop through the planes and mark them as selected to show the paths for all planes
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function selectAllPlanes() {
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// if all planes are already selected, deselect them all
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if (SelectedAllPlanes) {
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deselectAllPlanes();
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} else {
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// If SelectedPlane has something in it, clear out the selected
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if (SelectedPlane != null) {
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Planes[SelectedPlane].selected = false;
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Planes[SelectedPlane].clearLines();
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Planes[SelectedPlane].updateMarker();
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$(Planes[SelectedPlane].tr).removeClass("selected");
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}
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SelectedPlane = null;
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for(var key in Planes) {
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if (Planes[key].visible !== false) {
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Planes[key].selected = true;
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Planes[key].updateLines();
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Planes[key].updateMarker();
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}
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}
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SelectedAllPlanes = true;
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}
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refreshSelected();
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}
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// on refreshes, try to find new planes and mark them as selected
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function selectNewPlanes() {
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if (SelectedAllPlanes) {
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for (var key in Planes) {
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if (Planes[key].visible === false) {
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Planes[key].selected = false;
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Planes[key].updateLines();
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Planes[key].updateMarker();
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} else {
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if (Planes[key].selected !== true) {
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Planes[key].selected = true;
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Planes[key].updateLines();
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Planes[key].updateMarker();
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}
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}
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}
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}
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}
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// deselect all the planes
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function deselectAllPlanes() {
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for(var key in Planes) {
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Planes[key].selected = false;
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Planes[key].clearLines();
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Planes[key].updateMarker();
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$(Planes[key].tr).removeClass("selected");
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}
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SelectedPlane = null;
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SelectedAllPlanes = false;
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refreshSelected();
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}
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function toggleFollowSelected() {
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function toggleFollowSelected() {
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FollowSelected = !FollowSelected;
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FollowSelected = !FollowSelected;
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if (FollowSelected && OLMap.getView().getZoom() < 8)
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if (FollowSelected && OLMap.getView().getZoom() < 8)
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