B"H view1090: handle disconnection
- keep trying to reconnect to server if disconnected
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parent
c0d6ea073f
commit
96015e38c8
58
view1090.c
58
view1090.c
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@ -115,6 +115,33 @@ void view1090Init(void) {
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// Prepare error correction tables
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modesInitErrorInfo();
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}
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// Set up data connection
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int setupConnection(struct client *c) {
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int fd;
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// Try to connect to the selected ip address and port. We only support *ONE* input connection which we initiate.here.
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if ((fd = anetTcpConnect(Modes.aneterr, View1090.net_input_beast_ipaddr, Modes.net_input_beast_port)) != ANET_ERR) {
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//
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// Setup a service callback client structure for a beast binary input (from dump1090)
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// This is a bit dodgy under Windows. The fd parameter is a handle to the internet
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// socket on which we are receiving data. Under Linux, these seem to start at 0 and
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// count upwards. However, Windows uses "HANDLES" and these don't nececeriy start at 0.
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// dump1090 limits fd to values less than 1024, and then uses the fd parameter to
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// index into an array of clients. This is ok-ish if handles are allocated up from 0.
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// However, there is no gaurantee that Windows will behave like this, and if Windows
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// allocates a handle greater than 1024, then dump1090 won't like it. On my test machine,
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// the first Windows handle is usually in the 0x54 (84 decimal) region.
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c->next = NULL;
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c->buflen = 0;
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c->fd =
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c->service =
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Modes.bis = fd;
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Modes.clients = c;
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}
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return fd;
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}
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//
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// ================================ Main ====================================
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//
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@ -181,6 +208,7 @@ void showCopyright(void) {
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int main(int argc, char **argv) {
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int j, fd;
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struct client *c;
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char pk_buf[8];
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// Set sane defaults
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@ -244,34 +272,24 @@ int main(int argc, char **argv) {
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view1090Init();
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// Try to connect to the selected ip address and port. We only support *ONE* input connection which we initiate.here.
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if ((fd = anetTcpConnect(Modes.aneterr, View1090.net_input_beast_ipaddr, Modes.net_input_beast_port)) == ANET_ERR) {
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c = (struct client *) malloc(sizeof(*c));
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if ((fd = setupConnection(c)) == ANET_ERR) {
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fprintf(stderr, "Failed to connect to %s:%d\n", View1090.net_input_beast_ipaddr, Modes.net_input_beast_port);
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exit(1);
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}
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//
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// Setup a service callback client structure for a beast binary input (from dump1090)
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// This is a bit dodgy under Windows. The fd parameter is a handle to the internet
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// socket on which we are receiving data. Under Linux, these seem to start at 0 and
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// count upwards. However, Windows uses "HANDLES" and these don't nececeriy start at 0.
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// dump1090 limits fd to values less than 1024, and then uses the fd parameter to
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// index into an array of clients. This is ok-ish if handles are allocated up from 0.
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// However, there is no gaurantee that Windows will behave like this, and if Windows
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// allocates a handle greater than 1024, then dump1090 won't like it. On my test machine,
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// the first Windows handle is usually in the 0x54 (84 decimal) region.
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c = (struct client *) malloc(sizeof(*c));
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c->next = NULL;
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c->buflen = 0;
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c->fd =
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c->service =
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Modes.bis = fd;
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Modes.clients = c;
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// Keep going till the user does something that stops us
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while (!Modes.exit) {
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modesReadFromClient(c,"",decodeBinMessage);
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interactiveRemoveStaleAircrafts();
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interactiveShowData();
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if ((fd == ANET_ERR) || (recv(c->fd, pk_buf, sizeof(pk_buf), MSG_PEEK | MSG_DONTWAIT) == 0)) {
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free(c);
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usleep(1000000);
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c = (struct client *) malloc(sizeof(*c));
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fd = setupConnection(c);
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continue;
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}
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modesReadFromClient(c,"",decodeBinMessage);
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}
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// The user has stopped us, so close any socket we opened
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@ -49,6 +49,8 @@
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#include <fcntl.h>
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#include <ctype.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include "rtl-sdr.h"
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#include "anet.h"
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#else
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