Clean up dependencies.
Move ModeA/C demodulator to demod_2000 (decoding stays in mode_ac.c) Remove dependency on interactive.c in stats.c faup1090 then doesn't need interactive.c at all.
This commit is contained in:
parent
99dd290352
commit
5c2ec7106e
4
Makefile
4
Makefile
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@ -33,11 +33,11 @@ dump1090: dump1090.o anet.o interactive.o mode_ac.o mode_s.o net_io.o crc.o demo
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view1090: view1090.o anet.o interactive.o mode_ac.o mode_s.o net_io.o crc.o stats.o cpr.o icao_filter.o track.o util.o
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$(CC) -g -o $@ $^ $(LIBS) $(LDFLAGS)
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faup1090: faup1090.o anet.o interactive.o mode_ac.o mode_s.o net_io.o crc.o stats.o cpr.o icao_filter.o track.o util.o
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faup1090: faup1090.o anet.o mode_ac.o mode_s.o net_io.o crc.o stats.o cpr.o icao_filter.o track.o util.o
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$(CC) -g -o $@ $^ $(LIBS) $(LDFLAGS)
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clean:
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rm -f *.o dump1090 view1090 cprtests crctests
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rm -f *.o dump1090 view1090 faup1090 cprtests crctests
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test: cprtests
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./cprtests
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282
demod_2000.c
282
demod_2000.c
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@ -51,6 +51,288 @@
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// Mode S 2.0MHz demodulator
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//
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// ===================== Mode A/C detection and decoding ===================
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//
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//
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// This table is used to build the Mode A/C variable called ModeABits.Each
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// bit period is inspected, and if it's value exceeds the threshold limit,
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// then the value in this table is or-ed into ModeABits.
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//
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// At the end of message processing, ModeABits will be the decoded ModeA value.
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//
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// We can also flag noise in bits that should be zeros - the xx bits. Noise in
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// these bits cause bits (31-16) in ModeABits to be set. Then at the end of message
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// processing we can test for errors by looking at these bits.
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//
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uint32_t ModeABitTable[24] = {
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0x00000000, // F1 = 1
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0x00000010, // C1
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0x00001000, // A1
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0x00000020, // C2
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0x00002000, // A2
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0x00000040, // C4
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0x00004000, // A4
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0x40000000, // xx = 0 Set bit 30 if we see this high
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0x00000100, // B1
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0x00000001, // D1
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0x00000200, // B2
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0x00000002, // D2
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0x00000400, // B4
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0x00000004, // D4
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0x00000000, // F2 = 1
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0x08000000, // xx = 0 Set bit 27 if we see this high
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0x04000000, // xx = 0 Set bit 26 if we see this high
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0x00000080, // SPI
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0x02000000, // xx = 0 Set bit 25 if we see this high
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0x01000000, // xx = 0 Set bit 24 if we see this high
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0x00800000, // xx = 0 Set bit 23 if we see this high
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0x00400000, // xx = 0 Set bit 22 if we see this high
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0x00200000, // xx = 0 Set bit 21 if we see this high
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0x00100000, // xx = 0 Set bit 20 if we see this high
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};
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//
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// This table is used to produce an error variable called ModeAErrs.Each
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// inter-bit period is inspected, and if it's value falls outside of the
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// expected range, then the value in this table is or-ed into ModeAErrs.
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//
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// At the end of message processing, ModeAErrs will indicate if we saw
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// any inter-bit anomolies, and the bits that are set will show which
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// bits had them.
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//
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uint32_t ModeAMidTable[24] = {
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0x80000000, // F1 = 1 Set bit 31 if we see F1_C1 error
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0x00000010, // C1 Set bit 4 if we see C1_A1 error
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0x00001000, // A1 Set bit 12 if we see A1_C2 error
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0x00000020, // C2 Set bit 5 if we see C2_A2 error
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0x00002000, // A2 Set bit 13 if we see A2_C4 error
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0x00000040, // C4 Set bit 6 if we see C3_A4 error
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0x00004000, // A4 Set bit 14 if we see A4_xx error
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0x40000000, // xx = 0 Set bit 30 if we see xx_B1 error
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0x00000100, // B1 Set bit 8 if we see B1_D1 error
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0x00000001, // D1 Set bit 0 if we see D1_B2 error
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0x00000200, // B2 Set bit 9 if we see B2_D2 error
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0x00000002, // D2 Set bit 1 if we see D2_B4 error
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0x00000400, // B4 Set bit 10 if we see B4_D4 error
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0x00000004, // D4 Set bit 2 if we see D4_F2 error
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0x20000000, // F2 = 1 Set bit 29 if we see F2_xx error
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0x08000000, // xx = 0 Set bit 27 if we see xx_xx error
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0x04000000, // xx = 0 Set bit 26 if we see xx_SPI error
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0x00000080, // SPI Set bit 15 if we see SPI_xx error
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0x02000000, // xx = 0 Set bit 25 if we see xx_xx error
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0x01000000, // xx = 0 Set bit 24 if we see xx_xx error
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0x00800000, // xx = 0 Set bit 23 if we see xx_xx error
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0x00400000, // xx = 0 Set bit 22 if we see xx_xx error
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0x00200000, // xx = 0 Set bit 21 if we see xx_xx error
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0x00100000, // xx = 0 Set bit 20 if we see xx_xx error
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};
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//
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// The "off air" format is,,
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// _F1_C1_A1_C2_A2_C4_A4_xx_B1_D1_B2_D2_B4_D4_F2_xx_xx_SPI_
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//
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// Bit spacing is 1.45uS, with 0.45uS high, and 1.00us low. This is a problem
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// because we ase sampling at 2Mhz (500nS) so we are below Nyquist.
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//
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// The bit spacings are..
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// F1 : 0.00,
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// 1.45, 2.90, 4.35, 5.80, 7.25, 8.70,
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// X : 10.15,
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// : 11.60, 13.05, 14.50, 15.95, 17.40, 18.85,
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// F2 : 20.30,
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// X : 21.75, 23.20, 24.65
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//
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// This equates to the following sample point centers at 2Mhz.
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// [ 0.0],
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// [ 2.9], [ 5.8], [ 8.7], [11.6], [14.5], [17.4],
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// [20.3],
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// [23.2], [26.1], [29.0], [31.9], [34.8], [37.7]
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// [40.6]
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// [43.5], [46.4], [49.3]
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//
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// We know that this is a supposed to be a binary stream, so the signal
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// should either be a 1 or a 0. Therefore, any energy above the noise level
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// in two adjacent samples must be from the same pulse, so we can simply
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// add the values together..
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//
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int detectModeA(uint16_t *m, struct modesMessage *mm)
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{
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int j, lastBitWasOne;
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int ModeABits = 0;
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int ModeAErrs = 0;
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int byte, bit;
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int thisSample, lastBit, lastSpace = 0;
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int m0, m1, m2, m3, mPhase;
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int n0, n1, n2 ,n3;
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int F1_sig, F1_noise;
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int F2_sig, F2_noise;
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int fSig, fNoise, fLevel, fLoLo;
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// m[0] contains the energy from 0 -> 499 nS
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// m[1] contains the energy from 500 -> 999 nS
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// m[2] contains the energy from 1000 -> 1499 nS
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// m[3] contains the energy from 1500 -> 1999 nS
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//
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// We are looking for a Frame bit (F1) whose width is 450nS, followed by
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// 1000nS of quiet.
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//
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// The width of the frame bit is 450nS, which is 90% of our sample rate.
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// Therefore, in an ideal world, all the energy for the frame bit will be
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// in a single sample, preceeded by (at least) one zero, and followed by
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// two zeros, Best case we can look for ...
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//
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// 0 - 1 - 0 - 0
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//
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// However, our samples are not phase aligned, so some of the energy from
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// each bit could be spread over two consecutive samples. Worst case is
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// that we sample half in one bit, and half in the next. In that case,
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// we're looking for
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//
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// 0 - 0.5 - 0.5 - 0.
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m0 = m[0]; m1 = m[1];
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if (m0 >= m1) // m1 *must* be bigger than m0 for this to be F1
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{return (0);}
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m2 = m[2]; m3 = m[3];
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//
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// if (m2 <= m0), then assume the sample bob on (Phase == 0), so don't look at m3
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if ((m2 <= m0) || (m2 < m3))
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{m3 = m2; m2 = m0;}
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if ( (m3 >= m1) // m1 must be bigger than m3
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|| (m0 > m2) // m2 can be equal to m0 if ( 0,1,0,0 )
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|| (m3 > m2) ) // m2 can be equal to m3 if ( 0,1,0,0 )
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{return (0);}
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// m0 = noise
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// m1 = noise + (signal * X))
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// m2 = noise + (signal * (1-X))
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// m3 = noise
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//
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// Hence, assuming all 4 samples have similar amounts of noise in them
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// signal = (m1 + m2) - ((m0 + m3) * 2)
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// noise = (m0 + m3) / 2
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//
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F1_sig = (m1 + m2) - ((m0 + m3) << 1);
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F1_noise = (m0 + m3) >> 1;
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if ( (F1_sig < MODEAC_MSG_SQUELCH_LEVEL) // minimum required F1 signal amplitude
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|| (F1_sig < (F1_noise << 2)) ) // minimum allowable Sig/Noise ratio 4:1
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{return (0);}
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// If we get here then we have a potential F1, so look for an equally valid F2 20.3uS later
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//
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// Our F1 is centered somewhere between samples m[1] and m[2]. We can guestimate where F2 is
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// by comparing the ratio of m1 and m2, and adding on 20.3 uS (40.6 samples)
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//
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mPhase = ((m2 * 20) / (m1 + m2));
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byte = (mPhase + 812) / 20;
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n0 = m[byte++]; n1 = m[byte++];
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if (n0 >= n1) // n1 *must* be bigger than n0 for this to be F2
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{return (0);}
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n2 = m[byte++];
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//
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// if the sample bob on (Phase == 0), don't look at n3
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//
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if ((mPhase + 812) % 20)
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{n3 = m[byte++];}
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else
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{n3 = n2; n2 = n0;}
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if ( (n3 >= n1) // n1 must be bigger than n3
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|| (n0 > n2) // n2 can be equal to n0 ( 0,1,0,0 )
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|| (n3 > n2) ) // n2 can be equal to n3 ( 0,1,0,0 )
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{return (0);}
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F2_sig = (n1 + n2) - ((n0 + n3) << 1);
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F2_noise = (n0 + n3) >> 1;
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if ( (F2_sig < MODEAC_MSG_SQUELCH_LEVEL) // minimum required F2 signal amplitude
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|| (F2_sig < (F2_noise << 2)) ) // maximum allowable Sig/Noise ratio 4:1
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{return (0);}
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fSig = (F1_sig + F2_sig) >> 1;
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fNoise = (F1_noise + F2_noise) >> 1;
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fLoLo = fNoise + (fSig >> 2); // 1/2
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fLevel = fNoise + (fSig >> 1);
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lastBitWasOne = 1;
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lastBit = F1_sig;
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//
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// Now step by a half ModeA bit, 0.725nS, which is 1.45 samples, which is 29/20
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// No need to do bit 0 because we've already selected it as a valid F1
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// Do several bits past the SPI to increase error rejection
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//
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for (j = 1, mPhase += 29; j < 48; mPhase += 29, j ++)
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{
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byte = 1 + (mPhase / 20);
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thisSample = m[byte] - fNoise;
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if (mPhase % 20) // If the bit is split over two samples...
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{thisSample += (m[byte+1] - fNoise);} // add in the second sample's energy
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// If we're calculating a space value
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if (j & 1)
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{lastSpace = thisSample;}
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else
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{// We're calculating a new bit value
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bit = j >> 1;
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if (thisSample >= fLevel)
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{// We're calculating a new bit value, and its a one
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ModeABits |= ModeABitTable[bit--]; // or in the correct bit
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if (lastBitWasOne)
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{ // This bit is one, last bit was one, so check the last space is somewhere less than one
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if ( (lastSpace >= (thisSample>>1)) || (lastSpace >= lastBit) )
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{ModeAErrs |= ModeAMidTable[bit];}
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}
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else
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{// This bit,is one, last bit was zero, so check the last space is somewhere less than one
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if (lastSpace >= (thisSample >> 1))
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{ModeAErrs |= ModeAMidTable[bit];}
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}
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lastBitWasOne = 1;
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}
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else
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{// We're calculating a new bit value, and its a zero
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if (lastBitWasOne)
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{ // This bit is zero, last bit was one, so check the last space is somewhere in between
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if (lastSpace >= lastBit)
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{ModeAErrs |= ModeAMidTable[bit];}
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}
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else
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{// This bit,is zero, last bit was zero, so check the last space is zero too
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if (lastSpace >= fLoLo)
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{ModeAErrs |= ModeAMidTable[bit];}
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}
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lastBitWasOne = 0;
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}
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lastBit = (thisSample >> 1);
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}
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}
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//
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// Output format is : 00:A4:A2:A1:00:B4:B2:B1:00:C4:C2:C1:00:D4:D2:D1
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//
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if ((ModeABits < 3) || (ModeABits & 0xFFFF8808) || (ModeAErrs) )
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{return (ModeABits = 0);}
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mm->signalLevel = (fSig + fNoise) * (fSig + fNoise) / MAX_POWER;
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return ModeABits;
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}
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// ============================== Debugging =================================
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//
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// Helper function for dumpMagnitudeVector().
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281
mode_ac.c
281
mode_ac.c
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@ -30,287 +30,6 @@
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#include "dump1090.h"
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//
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// ===================== Mode A/C detection and decoding ===================
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//
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//
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// This table is used to build the Mode A/C variable called ModeABits.Each
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// bit period is inspected, and if it's value exceeds the threshold limit,
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// then the value in this table is or-ed into ModeABits.
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//
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// At the end of message processing, ModeABits will be the decoded ModeA value.
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//
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// We can also flag noise in bits that should be zeros - the xx bits. Noise in
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// these bits cause bits (31-16) in ModeABits to be set. Then at the end of message
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// processing we can test for errors by looking at these bits.
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//
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uint32_t ModeABitTable[24] = {
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0x00000000, // F1 = 1
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0x00000010, // C1
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0x00001000, // A1
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0x00000020, // C2
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0x00002000, // A2
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0x00000040, // C4
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0x00004000, // A4
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0x40000000, // xx = 0 Set bit 30 if we see this high
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0x00000100, // B1
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0x00000001, // D1
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0x00000200, // B2
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0x00000002, // D2
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0x00000400, // B4
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0x00000004, // D4
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0x00000000, // F2 = 1
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0x08000000, // xx = 0 Set bit 27 if we see this high
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0x04000000, // xx = 0 Set bit 26 if we see this high
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0x00000080, // SPI
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0x02000000, // xx = 0 Set bit 25 if we see this high
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0x01000000, // xx = 0 Set bit 24 if we see this high
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0x00800000, // xx = 0 Set bit 23 if we see this high
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0x00400000, // xx = 0 Set bit 22 if we see this high
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0x00200000, // xx = 0 Set bit 21 if we see this high
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0x00100000, // xx = 0 Set bit 20 if we see this high
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};
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//
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// This table is used to produce an error variable called ModeAErrs.Each
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// inter-bit period is inspected, and if it's value falls outside of the
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// expected range, then the value in this table is or-ed into ModeAErrs.
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//
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// At the end of message processing, ModeAErrs will indicate if we saw
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// any inter-bit anomolies, and the bits that are set will show which
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// bits had them.
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//
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uint32_t ModeAMidTable[24] = {
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0x80000000, // F1 = 1 Set bit 31 if we see F1_C1 error
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0x00000010, // C1 Set bit 4 if we see C1_A1 error
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0x00001000, // A1 Set bit 12 if we see A1_C2 error
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0x00000020, // C2 Set bit 5 if we see C2_A2 error
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0x00002000, // A2 Set bit 13 if we see A2_C4 error
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0x00000040, // C4 Set bit 6 if we see C3_A4 error
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0x00004000, // A4 Set bit 14 if we see A4_xx error
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0x40000000, // xx = 0 Set bit 30 if we see xx_B1 error
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0x00000100, // B1 Set bit 8 if we see B1_D1 error
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0x00000001, // D1 Set bit 0 if we see D1_B2 error
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0x00000200, // B2 Set bit 9 if we see B2_D2 error
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0x00000002, // D2 Set bit 1 if we see D2_B4 error
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0x00000400, // B4 Set bit 10 if we see B4_D4 error
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0x00000004, // D4 Set bit 2 if we see D4_F2 error
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0x20000000, // F2 = 1 Set bit 29 if we see F2_xx error
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0x08000000, // xx = 0 Set bit 27 if we see xx_xx error
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0x04000000, // xx = 0 Set bit 26 if we see xx_SPI error
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0x00000080, // SPI Set bit 15 if we see SPI_xx error
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0x02000000, // xx = 0 Set bit 25 if we see xx_xx error
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0x01000000, // xx = 0 Set bit 24 if we see xx_xx error
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0x00800000, // xx = 0 Set bit 23 if we see xx_xx error
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0x00400000, // xx = 0 Set bit 22 if we see xx_xx error
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0x00200000, // xx = 0 Set bit 21 if we see xx_xx error
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0x00100000, // xx = 0 Set bit 20 if we see xx_xx error
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};
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//
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// The "off air" format is,,
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// _F1_C1_A1_C2_A2_C4_A4_xx_B1_D1_B2_D2_B4_D4_F2_xx_xx_SPI_
|
||||
//
|
||||
// Bit spacing is 1.45uS, with 0.45uS high, and 1.00us low. This is a problem
|
||||
// because we ase sampling at 2Mhz (500nS) so we are below Nyquist.
|
||||
//
|
||||
// The bit spacings are..
|
||||
// F1 : 0.00,
|
||||
// 1.45, 2.90, 4.35, 5.80, 7.25, 8.70,
|
||||
// X : 10.15,
|
||||
// : 11.60, 13.05, 14.50, 15.95, 17.40, 18.85,
|
||||
// F2 : 20.30,
|
||||
// X : 21.75, 23.20, 24.65
|
||||
//
|
||||
// This equates to the following sample point centers at 2Mhz.
|
||||
// [ 0.0],
|
||||
// [ 2.9], [ 5.8], [ 8.7], [11.6], [14.5], [17.4],
|
||||
// [20.3],
|
||||
// [23.2], [26.1], [29.0], [31.9], [34.8], [37.7]
|
||||
// [40.6]
|
||||
// [43.5], [46.4], [49.3]
|
||||
//
|
||||
// We know that this is a supposed to be a binary stream, so the signal
|
||||
// should either be a 1 or a 0. Therefore, any energy above the noise level
|
||||
// in two adjacent samples must be from the same pulse, so we can simply
|
||||
// add the values together..
|
||||
//
|
||||
int detectModeA(uint16_t *m, struct modesMessage *mm)
|
||||
{
|
||||
int j, lastBitWasOne;
|
||||
int ModeABits = 0;
|
||||
int ModeAErrs = 0;
|
||||
int byte, bit;
|
||||
int thisSample, lastBit, lastSpace = 0;
|
||||
int m0, m1, m2, m3, mPhase;
|
||||
int n0, n1, n2 ,n3;
|
||||
int F1_sig, F1_noise;
|
||||
int F2_sig, F2_noise;
|
||||
int fSig, fNoise, fLevel, fLoLo;
|
||||
|
||||
// m[0] contains the energy from 0 -> 499 nS
|
||||
// m[1] contains the energy from 500 -> 999 nS
|
||||
// m[2] contains the energy from 1000 -> 1499 nS
|
||||
// m[3] contains the energy from 1500 -> 1999 nS
|
||||
//
|
||||
// We are looking for a Frame bit (F1) whose width is 450nS, followed by
|
||||
// 1000nS of quiet.
|
||||
//
|
||||
// The width of the frame bit is 450nS, which is 90% of our sample rate.
|
||||
// Therefore, in an ideal world, all the energy for the frame bit will be
|
||||
// in a single sample, preceeded by (at least) one zero, and followed by
|
||||
// two zeros, Best case we can look for ...
|
||||
//
|
||||
// 0 - 1 - 0 - 0
|
||||
//
|
||||
// However, our samples are not phase aligned, so some of the energy from
|
||||
// each bit could be spread over two consecutive samples. Worst case is
|
||||
// that we sample half in one bit, and half in the next. In that case,
|
||||
// we're looking for
|
||||
//
|
||||
// 0 - 0.5 - 0.5 - 0.
|
||||
|
||||
m0 = m[0]; m1 = m[1];
|
||||
|
||||
if (m0 >= m1) // m1 *must* be bigger than m0 for this to be F1
|
||||
{return (0);}
|
||||
|
||||
m2 = m[2]; m3 = m[3];
|
||||
|
||||
//
|
||||
// if (m2 <= m0), then assume the sample bob on (Phase == 0), so don't look at m3
|
||||
if ((m2 <= m0) || (m2 < m3))
|
||||
{m3 = m2; m2 = m0;}
|
||||
|
||||
if ( (m3 >= m1) // m1 must be bigger than m3
|
||||
|| (m0 > m2) // m2 can be equal to m0 if ( 0,1,0,0 )
|
||||
|| (m3 > m2) ) // m2 can be equal to m3 if ( 0,1,0,0 )
|
||||
{return (0);}
|
||||
|
||||
// m0 = noise
|
||||
// m1 = noise + (signal * X))
|
||||
// m2 = noise + (signal * (1-X))
|
||||
// m3 = noise
|
||||
//
|
||||
// Hence, assuming all 4 samples have similar amounts of noise in them
|
||||
// signal = (m1 + m2) - ((m0 + m3) * 2)
|
||||
// noise = (m0 + m3) / 2
|
||||
//
|
||||
F1_sig = (m1 + m2) - ((m0 + m3) << 1);
|
||||
F1_noise = (m0 + m3) >> 1;
|
||||
|
||||
if ( (F1_sig < MODEAC_MSG_SQUELCH_LEVEL) // minimum required F1 signal amplitude
|
||||
|| (F1_sig < (F1_noise << 2)) ) // minimum allowable Sig/Noise ratio 4:1
|
||||
{return (0);}
|
||||
|
||||
// If we get here then we have a potential F1, so look for an equally valid F2 20.3uS later
|
||||
//
|
||||
// Our F1 is centered somewhere between samples m[1] and m[2]. We can guestimate where F2 is
|
||||
// by comparing the ratio of m1 and m2, and adding on 20.3 uS (40.6 samples)
|
||||
//
|
||||
mPhase = ((m2 * 20) / (m1 + m2));
|
||||
byte = (mPhase + 812) / 20;
|
||||
n0 = m[byte++]; n1 = m[byte++];
|
||||
|
||||
if (n0 >= n1) // n1 *must* be bigger than n0 for this to be F2
|
||||
{return (0);}
|
||||
|
||||
n2 = m[byte++];
|
||||
//
|
||||
// if the sample bob on (Phase == 0), don't look at n3
|
||||
//
|
||||
if ((mPhase + 812) % 20)
|
||||
{n3 = m[byte++];}
|
||||
else
|
||||
{n3 = n2; n2 = n0;}
|
||||
|
||||
if ( (n3 >= n1) // n1 must be bigger than n3
|
||||
|| (n0 > n2) // n2 can be equal to n0 ( 0,1,0,0 )
|
||||
|| (n3 > n2) ) // n2 can be equal to n3 ( 0,1,0,0 )
|
||||
{return (0);}
|
||||
|
||||
F2_sig = (n1 + n2) - ((n0 + n3) << 1);
|
||||
F2_noise = (n0 + n3) >> 1;
|
||||
|
||||
if ( (F2_sig < MODEAC_MSG_SQUELCH_LEVEL) // minimum required F2 signal amplitude
|
||||
|| (F2_sig < (F2_noise << 2)) ) // maximum allowable Sig/Noise ratio 4:1
|
||||
{return (0);}
|
||||
|
||||
fSig = (F1_sig + F2_sig) >> 1;
|
||||
fNoise = (F1_noise + F2_noise) >> 1;
|
||||
fLoLo = fNoise + (fSig >> 2); // 1/2
|
||||
fLevel = fNoise + (fSig >> 1);
|
||||
lastBitWasOne = 1;
|
||||
lastBit = F1_sig;
|
||||
//
|
||||
// Now step by a half ModeA bit, 0.725nS, which is 1.45 samples, which is 29/20
|
||||
// No need to do bit 0 because we've already selected it as a valid F1
|
||||
// Do several bits past the SPI to increase error rejection
|
||||
//
|
||||
for (j = 1, mPhase += 29; j < 48; mPhase += 29, j ++)
|
||||
{
|
||||
byte = 1 + (mPhase / 20);
|
||||
|
||||
thisSample = m[byte] - fNoise;
|
||||
if (mPhase % 20) // If the bit is split over two samples...
|
||||
{thisSample += (m[byte+1] - fNoise);} // add in the second sample's energy
|
||||
|
||||
// If we're calculating a space value
|
||||
if (j & 1)
|
||||
{lastSpace = thisSample;}
|
||||
|
||||
else
|
||||
{// We're calculating a new bit value
|
||||
bit = j >> 1;
|
||||
if (thisSample >= fLevel)
|
||||
{// We're calculating a new bit value, and its a one
|
||||
ModeABits |= ModeABitTable[bit--]; // or in the correct bit
|
||||
|
||||
if (lastBitWasOne)
|
||||
{ // This bit is one, last bit was one, so check the last space is somewhere less than one
|
||||
if ( (lastSpace >= (thisSample>>1)) || (lastSpace >= lastBit) )
|
||||
{ModeAErrs |= ModeAMidTable[bit];}
|
||||
}
|
||||
|
||||
else
|
||||
{// This bit,is one, last bit was zero, so check the last space is somewhere less than one
|
||||
if (lastSpace >= (thisSample >> 1))
|
||||
{ModeAErrs |= ModeAMidTable[bit];}
|
||||
}
|
||||
|
||||
lastBitWasOne = 1;
|
||||
}
|
||||
|
||||
|
||||
else
|
||||
{// We're calculating a new bit value, and its a zero
|
||||
if (lastBitWasOne)
|
||||
{ // This bit is zero, last bit was one, so check the last space is somewhere in between
|
||||
if (lastSpace >= lastBit)
|
||||
{ModeAErrs |= ModeAMidTable[bit];}
|
||||
}
|
||||
|
||||
else
|
||||
{// This bit,is zero, last bit was zero, so check the last space is zero too
|
||||
if (lastSpace >= fLoLo)
|
||||
{ModeAErrs |= ModeAMidTable[bit];}
|
||||
}
|
||||
|
||||
lastBitWasOne = 0;
|
||||
}
|
||||
|
||||
lastBit = (thisSample >> 1);
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Output format is : 00:A4:A2:A1:00:B4:B2:B1:00:C4:C2:C1:00:D4:D2:D1
|
||||
//
|
||||
if ((ModeABits < 3) || (ModeABits & 0xFFFF8808) || (ModeAErrs) )
|
||||
{return (ModeABits = 0);}
|
||||
|
||||
mm->signalLevel = (fSig + fNoise) * (fSig + fNoise) / MAX_POWER;
|
||||
|
||||
return ModeABits;
|
||||
}
|
||||
//
|
||||
//=========================================================================
|
||||
//
|
||||
// Input format is : 00:A4:A2:A1:00:B4:B2:B1:00:C4:C2:C1:00:D4:D2:D1
|
||||
|
|
Loading…
Reference in a new issue