VK1ET : Changes to fixBitErrors()
1) Reduce complexity of fixBitErrors() 2) Inline flipBits() 3) Remove validation checks that can never occur.
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0a0ba165db
commit
542b94dedb
55
dump1090.c
55
dump1090.c
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@ -1328,10 +1328,10 @@ void modesInitErrorInfo() {
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}
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*/
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}
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/* Flip a bit, but make sure that the DF field (first 5 bits)
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* is never changed
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*/
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//
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// Flip a bit, but make sure that the DF field (first 5 bits)
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// is never changed
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/*
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int flipBit(unsigned char *msg, int nbits, int bit) {
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int bytepos, mask;
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if ((bit < 0) || (bit >= nbits)) {
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@ -1345,12 +1345,12 @@ int flipBit(unsigned char *msg, int nbits, int bit) {
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msg[bytepos] ^= mask;
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return 1;
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}
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/* Search syndrome in table and, if an entry is found, flip the necessary
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* bits. Make sure the indices fit into the array, and for 2-bit errors,
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* are different.
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* Return number of fixed bits.
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*/
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// Search syndrome in table and, if an entry is found, flip the necessary
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// bits. Make sure the indices fit into the array, and for 2-bit errors,
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// are different.
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// Return number of fixed bits.
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//
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int fixBitErrors(unsigned char *msg, int bits) {
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struct errorinfo *pei;
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struct errorinfo ei;
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@ -1361,34 +1361,25 @@ int fixBitErrors(unsigned char *msg, int bits) {
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pei = bsearch(&ei, bitErrorTable, NERRORINFO,
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sizeof(struct errorinfo), cmpErrorInfo);
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if (pei == NULL) {
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/* Nothing found */
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return 0; // No syndrome found
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}
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res = 0;
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offset = MODES_LONG_MSG_BITS-bits;
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bitpos0 = pei->pos0 - offset;
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if ((bitpos0 < 0) || (bitpos0 >= bits)) {
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return 0;
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}
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offset = MODES_LONG_MSG_BITS-bits;
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bitpos0 = pei->pos0;
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bitpos1 = pei->pos1;
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res = 0;
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if (bitpos1 >= 0) { /* two-bit error pattern */
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bitpos0 -= offset;
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bitpos1 -= offset;
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if ((bitpos0 < 0) || (bitpos0 >= bits) ||
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(bitpos1 < 0) || (bitpos1 >= bits)) {
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return res;
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msg[(bitpos0 >> 3)] ^= (1 << (7 - (bitpos0 & 7)));
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res++;
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if (pei->pos1 >= 0) { /* two-bit error pattern */
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bitpos1 = pei->pos1 - offset;
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if ((bitpos1 < 0) || (bitpos1 >= bits)) {
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return 0;
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}
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res +=flipBit(msg, bits, bitpos0);
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if (bitpos0 != bitpos1) {
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res += flipBit(msg, bits, bitpos1);
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return res;
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msg[(bitpos1 >> 3)] ^= (1 << (7 - (bitpos1 & 7)));
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res++;
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}
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return res;
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} else {
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bitpos0 -= offset;
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if ((bitpos0 < 0) || (bitpos0 >= bits)) {
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return res;
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}
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res += flipBit(msg, bits, bitpos0);
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return res;
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}
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}
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/* Code for testing the timing: run all possible 1- and 2-bit error
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