Change Mode-A/C to Mode-S detection
The original code made an attempt to reconcile a newly arrived ModeA/C message with every known Mode-S report at the time of detection. However, the results of matching up Modes A/C and S are only used in the interactive display routine, and that is only called periodically from within the BackgroundTasks loop. Doing the matching on every ModeA/C arrival incurs quite a large CPU processing load. Moving the matching up routine to the backgroundTasks loop means that the task is performed muck less frequently and therefore uses less CPU time.
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dump1090.c
47
dump1090.c
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@ -288,7 +288,7 @@ struct modesMessage {
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int identity; /* 13 bits identity (Squawk). */
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// DF32 ModeA & Mode C
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int modeC;
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int modeC; /* Decoded Mode C */
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/* Fields used by multiple message types. */
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int altitude, unit;
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@ -1044,7 +1044,7 @@ int ModeAToModeC(unsigned int ModeA )
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return ((FiveHundreds * 5) + OneHundreds - 13);
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}
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void decodeModeAMessage(unsigned int ModeA, struct modesMessage *mm)
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void decodeModeAMessage(struct modesMessage *mm, int ModeA)
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{
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mm->msgtype = 32; // Valid Mode S DF's are DF-00 to DF-31.
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// so use 32 to indicate Mode A/C
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@ -1890,7 +1890,7 @@ void detectModeS(uint16_t *m, uint32_t mlen) {
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mm.timestampMsg = Modes.timestampBlk + ((j+1) * 6);
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// Decode the received message
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decodeModeAMessage(ModeA, &mm);
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decodeModeAMessage(&mm, ModeA);
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// Pass data to the next layer
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useModesMessage(&mm);
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@ -2244,6 +2244,18 @@ void interactiveUpdateAircraftModeA(struct aircraft *a) {
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}
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}
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void interactiveUpdateAircraftModeS() {
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struct aircraft *a = Modes.aircrafts;
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while(a) {
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if (a->modeACflags & MODEAC_MSG_FLAG) { // find any fudged ICAO records
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a->modeACflags &= ~MODEAC_MSG_MODES_HIT; // clear the hit bit
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interactiveUpdateAircraftModeA(a); // and attempt to match them with Mode-S
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}
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a = a->next;
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}
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}
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/* Always positive MOD operation, used for CPR decoding. */
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int cprModFunction(int a, int b) {
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int res = a % b;
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@ -3011,10 +3023,10 @@ int decodeHexMessage(struct client *c) {
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int low = hexDigitVal(hex[j+1]);
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if (high == -1 || low == -1) return 0;
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msg[j/2] = (high<<4) | low;
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msg[j/2] = (high << 4) | low;
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}
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if (l < 5) {decodeModeAMessage((uint)((msg[0]<<8) + msg[1]), &mm);} // ModeA or ModeC
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if (l < 5) {decodeModeAMessage(&mm, ((msg[0] << 8) | msg[1]));} // ModeA or ModeC
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else {decodeModesMessage(&mm, msg);}
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useModesMessage(&mm);
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@ -3309,14 +3321,25 @@ void backgroundTasks(void) {
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if (Modes.net) {
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modesAcceptClients();
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modesReadFromClients();
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}
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}
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if ( (Modes.aircrafts) && ((mstime() - Modes.interactive_last_update) > MODES_INTERACTIVE_REFRESH_TIME)) {
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interactiveRemoveStaleAircrafts();
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Modes.interactive_last_update = mstime();
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// Refresh screen when in interactive mode
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if (Modes.interactive)
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{interactiveShowData();}
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// If Modes.aircrafts is not NULL, remove any stale aircraft
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if (Modes.aircrafts)
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{interactiveRemoveStaleAircrafts();}
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// Refresh screen when in interactive mode
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if ((Modes.interactive) &&
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((mstime() - Modes.interactive_last_update) > MODES_INTERACTIVE_REFRESH_TIME) ) {
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// Attempt to reconsile any ModeA/C with known Mode-S
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// We can't condition on Modes.modeac because ModeA/C could be comming
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// in from a raw input port which we can't turn off.
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interactiveUpdateAircraftModeS();
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// Now display Mode-S and any non-reconsiled Modes-A/C
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interactiveShowData();
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Modes.interactive_last_update = mstime();
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}
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}
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