BUGFIX : Beast Binary Escape characters
Thanks to Blort on the PP list. The Beast binary message stream uses the 0x1a character a and escape to mark the beginning of a new message. However, the 0x1a character could occur in the body of a message since the message is binary. Therefore, the 0x1a is repeated -as Blort put it : This 56-bit Mode S Frame (containing a 1a) is supposed to look like this: 1a 32 00 00 48 7b a6 1a 1a 0c 20 28 17 b0 c0 c3 b0 What is actually looks (looked) like (from wireshark) is this: 1a 32 00 00 48 7b a6 1a 0c 20 28 17 b0 c0 c3 b0 There are supposed to be two 1A’s (Gunter’s Escape Character) in a row (1A 1A) whenever a data byte contains 1A, after the initial two 1A 3x characters.
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75a4c6ee21
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260b955f47
44
net_io.c
44
net_io.c
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@ -189,7 +189,9 @@ void modesSendBeastOutput(struct modesMessage *mm) {
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char *p = &Modes.beastOut[Modes.beastOutUsed];
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int msgLen = mm->msgbits / 8;
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char * pTimeStamp;
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char ch;
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int j;
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int iOutLen = msgLen + 9; // Escape, message type, timestamp, sigLevel and msg
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*p++ = 0x1a;
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if (msgLen == MODES_SHORT_MSG_BYTES)
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@ -203,14 +205,19 @@ void modesSendBeastOutput(struct modesMessage *mm) {
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pTimeStamp = (char *) &mm->timestampMsg;
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for (j = 5; j >= 0; j--) {
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*p++ = pTimeStamp[j];
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*p++ = (ch = pTimeStamp[j]);
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if (0x1A == ch) {*p++ = ch; iOutLen++;}
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}
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*p++ = mm->signalLevel;
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*p++ = (ch = mm->signalLevel);
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if (0x1A == ch) {*p++ = ch; iOutLen++;}
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memcpy(p, mm->msg, msgLen);
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for (j = 0; j < msgLen; j++) {
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*p++ = (ch = mm->msg[j]);
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if (0x1A == ch) {*p++ = ch; iOutLen++;}
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}
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Modes.beastOutUsed += (msgLen + 9);
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Modes.beastOutUsed += iOutLen;
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if (Modes.beastOutUsed >= Modes.net_output_raw_size)
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{
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modesSendAllClients(Modes.bos, Modes.beastOut, Modes.beastOutUsed);
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@ -427,7 +434,9 @@ void modesQueueOutput(struct modesMessage *mm) {
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// case where we want broken messages here to close the client connection.
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//
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int decodeBinMessage(struct client *c, char *p) {
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int msgLen = 0;
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int msgLen = 0;
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int j;
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char ch;
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unsigned char msg[MODES_LONG_MSG_BYTES];
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struct modesMessage mm;
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MODES_NOTUSED(c);
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@ -445,9 +454,17 @@ int decodeBinMessage(struct client *c, char *p) {
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// Mark messages received over the internet as remote so that we don't try to
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// pass them off as being received by this instance when forwarding them
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mm.remote = 1;
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p += 7; // Skip the timestamp
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mm.signalLevel = *p++; // Grab the signal level
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memcpy(msg, p, msgLen); // and the data
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for (j = 0; j < 7; j++) { // Skip the message type and timestamp
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ch = *p++;
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if (0x1A == ch) {p++;}
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}
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mm.signalLevel = ch = *p++; // Grab the signal level
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if (0x1A == ch) {p++;}
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for (j = 0; j < msgLen; j++) { // and the data
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msg[j] = ch = *p++;
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if (0x1A == ch) {p++;}
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}
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if (msgLen == MODEAC_MSG_BYTES) { // ModeA or ModeC
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decodeModeAMessage(&mm, ((msg[0] << 8) | msg[1]));
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@ -767,7 +784,7 @@ void modesReadFromClient(struct client *c, char *sep,
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int nread;
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int fullmsg;
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int bContinue = 1;
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char *s, *e;
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char *s, *e, *p;
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while(bContinue) {
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@ -817,6 +834,15 @@ void modesReadFromClient(struct client *c, char *sep,
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left = &(c->buf[c->buflen]) - e;
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continue;
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}
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// we need to be careful of double escape characters in the message body
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for (p = s; p < e; p++) {
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if (0x1A == *p) {
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p++; e++;
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if (e > &(c->buf[c->buflen])) {
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break;
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}
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}
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}
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left = &(c->buf[c->buflen]) - e;
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if (left < 0) { // Incomplete message in buffer
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e = s - 1; // point back at last found 0x1a.
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